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nice game~

(+2)

This game was absolutely brilliant! I'm so glad I stumbled upon it.

So simple and minimalist yet contains so much depth. I understand the entire game (or at least I think I do) without a single word of explanatory text. That is quite an accomplishment. 

In each section you introduce a fresh new mechanic and then push it to the extreme milking every ounce of it's worth.  No box left unchecked. No idea unexplored. 

What's really impressive is the nonlinear approach to the sections. They all share the core mechanic of clicking on boxes, something that was perfectly introduced in the tutorial. And, upon completion of that tutorial, you have the freedom to choose which ever section you'd like.

Any player agency is always a good thing. 

And man do I love puzzle games. 

I tip my hat to you. 

As a fellow designer you have inspired me, and I'm excited to check out your other games.

I would personally love to get an in-depth understanding of how you went about designing this, and possibly collaborate on something in the future.

Excellent work my friend. 

Thank you! That's a very kind review.

As a puzzler designer, you should absolutely look into joining the Thinky Puzzle Games Discord. It's filled to the brim with puzzle game developers, and there's alot of great discussion about puzzle design. You can find a join link here: https://discord.gg/nvBRtcyZRx

Deleted 4 years ago
(+1)

It'll take at least a month for steam to decide my game isn't secretly a super villain from the planet of doom, but yeah, I'll probably add this to steam in the may-ish 2019 future.

Itch is way nicer than steam though. Ill definitely properly finish a belated trailer and put it onto this page first before entangling myself in the steam infrastructure.